FEATURED WORK


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Project: Tresemme.com

Client: Alberto Culver

 

CP+B is back in tha house.

April 29th, 2009

How’ve ya been. The Denver bike thing is a way cool idea.

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%$^$#!!!
We're a One Show Finalist for Online Branded Games.

April 28th, 2009


Congratulations to Fallon Worldwide. The Squid partnered with our Minneapolis friends on IngenuityWelcome.com for Johnson Controls. We developed three games powered by a robust physics engine providing real world physics challenges in a fast-loading and nimble Flash environment. The games are a finalist in the One Show Interactive category of Online Branded Games.

How open-ended is Coconut Run? Check out some of the sheer signs of genius displayed in all the user-generated content living on You Tube. It’s amazing. And it is truly freakin’ viral (yes - the dreaded “V word”).

Thanks again Fallon, and congrats to the other finalists including CP+B, Big Spaceship, Dentsu, Goodby, and MTV.

Have you seen the finalist?

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Said here ...

April 27th, 2009

“Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo.”
link

Jason Smith, Developer

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Said here ...

April 24th, 2009

“I’m not saying I pronounce it correctly. I just don’t want to over think it.”

Pat Berry, Director of Tools + Methods

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As of last week we're a year old. Screw you recession.

April 4th, 2009

A year ago this week we jumped out of our agency digs and fired up The Squid. Late nights with Javor, eating sushi with borrowed cold beers, radio-controlled helicopters. A year later and none of that’s changed.

Some old friends wanted in, and some new climbed aboard with little more promise than a common goal of redefining our methods and creative processes (and to not have jobs that totally suck). We are a work in progress - and that’s the best part.

Thanks to Mike, Dan, Amy, Nick, Jason, Jim, Kyle, James, Shea, Tom, Chris, Jennifer, Vic, Jef, Bill, Erin, Chris, Matt, Patrick, Carina, Justin, Mark, Jesse, Brian, Jeremy, Josh, Jen, Susi, Kiss, Alan, Ted, Bill, Philip, Erin, Emily, Leo, Dave, Allison, Phineas, Bob, Jody, Juan, Steve, Anj, Thomas, Kurt, Frida, Zac, Mike, and all those whose name we have egregiously overlooked.

We hope to roll out some pretty great news soon. In the interim - here’s our original blog from week one of last year. No cops this week, but exciting no less.

- Steve and Pat

FROM THE BLOG ARCHIVES … MARCH 31, 2008

Monday 3/31:
9:00am doors open. Let’s get this thing going. Configure phones, finalize processes, and talk about what we really want to do here.

9:15am - Let’s get coffee instead.

9:45am - Agency #1 calls. We’re hired for big brand concepting. Process discussions on hold.

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More…

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Said here ...

April 3rd, 2009

“You’re a minor character in your own life story.”

Steve Slivka, Creative Director

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IN SHORT

Colossal Squid Industries is an independent digital creative agency. We help extend brands across fragmented digital channels. Interactive, social, branded games, augmented reality - we call it all digital adverstuff.

We’re neither a traditional ad agency nor a production company. We’re more of a technological secret society, a confederation of interactive craftspeople hell-bent on creating staggering online work for our clients.

We’re also a proud card carrying member of the Society of Digital Agencies (SoDA).

Track Squid job postings, shenanigans and daily hijinks on:

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SAID HERE

I prefer any musical featuring Dick Van Dyke, but that’s just me.
Pat Berry

9/3/10





Colossal Squid Industries | 300 N. Elizabeth Street | Chicago, IL 60607 | 312.733.2300 | {email}